That gives you shoot and jump where you expect them. The D-Pad is bound to the emulated WiiMote's D-Pad, of course, and the left stick to its IR directions (Up, Down, Left, Right). You can then hold down "LB" to point it up, and "LT" to point it at the screen. Anyway, that gives you a sideways WiiMote. The image prefers the right triggers and buttons on the right side I prefer the ones on the left side. Anyway, I'm just going to describe it for people who find text easier to follow. I tried coming up with an optimal gamepad config independently, and I pretty much just ended up just recreating what's in the image.
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